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libraycast
Raycasting library
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This is a Raycasting engine using SDL3, with support for 3-D textured and untextured rendering, as well as 2-D top-down "minimap" rendering.
Demos will be located in the build/demo directory.

Library documentation is available here.
If you find a bug, submit an issue, PR, or email me with a description and/or patch.
Copyright (c) 2025-2026 Ben O'Neill ben@o.nosp@m.neil.nosp@m.l.sh. This work is released under the terms of the MIT License. See [LICENSE](LICENSE) for the license terms.